
LEVEL DESIGN
Crafting a level can be a difficult task keeping gameplay both balance and immersive while sticking to the theme of the design document. These are only a few things I had to overcome during the progression of this project
LEVEL DESIGN
Perforce , Github, & Trello were all utilized to keep this project on the correct path to its release. Version control on Perforce was essential to keep the progression of this project moving forward while Trello’s management tools helped the team understand upcoming work for weeks to come
PROJECT MANAGMENT
Documentation might not be the most intriguing task in the development of the project , but its importance in game design is second to none. Well constructed documentation made a huge impact on the production of this project.
DOCUMENTATION